Small Town: Àdàda Ruma

Àdàda Ruma

Àdàda Ruma
Example Wareneese architecture.
StateWarrenese Shogunate
ProvenceI Qûhu̹ Empire
Sub ProvenceTrtkrungzasu Pamo Nopo County
RegionMe̜l Ago̠w Savannah
Founded1048
Community LeaderLaird Taradoc Èdshê Shesî
Area3 km2 (1 mi2)
Average Yearly Temp7°C (44°F)
Average Elevation2146 m (7040 ft)
Average Yearly Precipitation261 cm/y (102 in/y)
Population935
Population Density311 people per km2 (935 people per mi2)
Town AuraCharm
Naming
Native nameÀdàda Ruma
Pronunciation/ˈbɑdi/ /ˈruma/
Direct Translation[necessary] [perfume]
Translation[Not Yet Translated]

Àdàda Ruma (/ˈbɑdi/ /ˈruma/ [necessary] [perfume]) is a temperate Small Town located in Trtkrungzasu Pamo Nopo County, I Qûhu̹ Empire, within the Warrenese Shogunate.

The name Àdàda Ruma is derived from the Wareneese language, as Àdàda Ruma was founded by Taradoc Èdshê, who was culturaly Wareneese.

Climate

Àdàda Ruma has a yearly average temperature of 7°C (44°F), with its average temperature during the summer being a cool 19°C (66°F) and its average temperature during the winter being a freezing -5°C (23°F). Àdàda Ruma receives an average of 261 cm/y (102 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Àdàda Ruma covers an area of nearly 3 km2 (1 mi2), and an average elevation of 2146 m (7040 ft) above sea level.

Overview

Àdàda Ruma was founded durring the early 12th century in spring of the year 1048, by Taradoc Èdshê. The establishment of Àdàda Ruma suffered from many setbacks, delays, and obsticles, most notably a group of Àdàda Ruma which required millitary assistance exterminate before the community could finish being built.

Àdàda Ruma was built using the conventions of Wareneese durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Àdàda Ruma is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Àdàda Ruma is buildings have been located at convienant points along the valley Àdàda Ruma was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the spacious packed earth streets flow where they are able to be made rather than folowing the most convienant paths. The town is the proud owner of a properly designed set of renforced walls made from mighty querried stone blocks. Their construction and material choices would make a dwarf weap with joy, for each and every part of the elaborate fortifications are purly functional and robust well byond reason. Even nonexperts can tell the walls are an excelent defencive structure. Astonishigly, the exceptionaly well made fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.

The town shows nothing out of the ordinary, at first glance. Then you start to notice all the small things. Each window has seven iron nails pounded into the sill. Every door has a sprig of holly overhead. Every well is branded with purity seals and runes to ward the contents. Everyone is carrying a small charm for safety or fortune, be it a rabbit’s foot, a horseshoe, or other little totems.

Civic Infrastructure

Àdàda Ruma has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Àdàda Ruma.

Àdàda Ruma has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Àdàda Ruma has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Àdàda Ruma has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Àdàda Ruma's public wards, blessings, and other arcane systems.

Àdàda Ruma possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Àdàda Ruma has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Àdàda Ruma has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Àdàda Ruma's bank was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.

In Àdàda Ruma every night at precisely midnight every structure in town is engulfed by sailors fire until the end of the witching hour.

The Lynx (Cat, Great) near Àdàda Ruma are known to be more aggressive than normal.

Àdàda Ruma's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves sex to channel Abjuration energies of tier 3 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 3786 m2
    • Cattle and Similar Creatures: 233
    • Poultry: 2805
    • Swine: 187
    • Sheep: 9
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 93

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 1
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 2
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 6
  • Glassworkers: 3
  • Gunsmiths: 2
  • Hatters: 1
  • Jewelers: 1
  • Leatherwrights: 2
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Saddlers: 1
  • Scabbardmakers: 2
  • Soap and Tallow Workers: 3
  • Tailors: 5
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 5
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 3
  • Doctors: 1
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 2
  • Housemaids: 4
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 3
  • Tavern Keepers: 3

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 1
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 1
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 1
  • Educators: 2
  • Engineers: 1
  • Pharmacist: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 6
  • Monks, Monastic: 2
  • Monks, Civic: 2
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 2
  • Military Officers: 3

Cottage Industries

  • Brewers: 3
  • Comfort Services: 3
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 2
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 4
  • Spinners: 2
  • Tinker: 1
  • Weaver: 2

Artists

  • Bards: 1
  • Dancers: 1
  • Musicians: 3
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 2
  • Cheesmakers: 3
  • Millers: 1
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

264 of Àdàda Ruma's population work within a Foundational Occupation.

653 of Àdàda Ruma's population do not work in a formal occupation, but do contribute to the local economy. 18 (2%) are noncontributers.

Points of Interest

Àdàda Ruma is accessed from a nearby river via an intricate series of locks.

POI

History

Àdàda Ruma's residents established a new industry (4149 % 6)+1 years ago, and it’s making them a great deal of profit. Old patterns of authority and wealth are being disrupted, and the old gentry are unlikely to be pleased about it. They may be trying to take over the industry, or they may have been the ones to enable it in the first place and are using it to crush the life out of any rival power bases. Outsiders might be playing a major role as well, and it could be they plot to siphon off the profits.

In time immemorial, reportedly some time during the early 2nd century, Àdàda Ruma was attacked by soldiers from another nation, with orders to raid Àdàda Ruma. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Àdàda Ruma lost 158 people, 134 livestock, and 62 buildings. The conflict ended after roughly 221, when members of Àdàda Ruma's militia enacted an operation to deliver supplies to a specific fortification. The operation was complicated by extremely hostile wildlife which took many out of action. The conflict ended with pitched battle between both forces, which ended in a crushing defeat for Àdàda Ruma's forces. The war is remembered in legend by Àdàda Ruma's bards, historians, and legend keepers.

History